GameFi Needs Quality Games to Reach Mainstream Audience: Yung

• Animoca Brands CEO Robby Yung believes that blockchain-backed gaming, or GameFi, needs a wider choice of quality games to gain traction among mainstream users.
• According to Yung, the lack of a wide choice of quality products has so far prevented crypto gaming from gaining traction among mainstream users.
• Drawing an example from the history of mobile gaming, Yung pointed out that it took several years before a “critical mass” of available titles was reached.

Animoca Brands CEO Robby Yung recently commented on the venture capital investing scene in the blockchain gaming space, highlighting the need for a wider selection of quality games. GameFi, or blockchain-backed gaming, is a relatively new concept that allows gamers to earn monetary rewards and take ownership of items within games. Although the sector has great potential, its success has been hindered by the limited number of available titles.

Yung argues that the lack of a wide choice of quality products has so far prevented crypto gaming from gaining traction among mainstream users. He drew an example from the history of mobile gaming, noting that it took several years before a “critical mass” of available titles was reached. As such, Yung believes that a wider choice of quality games is needed to bring the masses into GameFi.

In order to achieve this, Yung recommends that game developers focus on creating quality titles that will attract users and keep them engaged. This could include a combination of engaging storylines, attractive visuals, and innovative gameplay mechanics. Additionally, developers should make sure that their titles are easy to access and understand, in order to make them more attractive to a wider audience.

Finally, Yung suggests that developers should collaborate with established gaming companies in order to make their titles more widely available. This could include partnering with larger companies to distribute their titles to a larger audience, as well as utilizing existing gaming networks to promote their games. By leveraging existing platforms, developers can help to spread awareness of their titles and reach a larger audience.

Ultimately, Yung believes that with the right combination of quality, accessibility, and promotion, GameFi has great potential to become a success in the gaming industry. By providing gamers with a wider selection of titles, developers can help to bring the masses into the world of blockchain-backed gaming and unlock the sector’s full potential.